class Lettuce3 expands CucumberChunk;

#exec MESH IMPORT MESH=Lettuce3 ANIVFILE=MODELS\Lettuce3_a.3d DATAFILE=MODELS\Lettuce3_d.3d X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=Lettuce3 X=0 Y=0 Z=0
#exec MESH SEQUENCE MESH=Lettuce3 SEQ=All STARTFRAME=0 NUMFRAMES=1
#exec MESHMAP NEW MESHMAP=Lettuce3 MESH=Lettuce3
#exec MESHMAP SCALE MESHMAP=Lettuce3 X=0.04 Y=0.04 Z=0.08
#exec MESHMAP SETTEXTURE MESHMAP=Lettuce3 NUM=1 TEXTURE=SaladChunkT

defaultproperties
{
    Mesh=Lettuce3
    RotationRate=(Pitch=-10000,Yaw=15000,Roll=15000),
}
